Home Forums Discussions General How would one create this sort of shader?

0 replies, 1 voice Last updated by  David Mwangi 1 month ago
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    David Mwangi
    • Generalist
    • @ngis

    Hey guys, i’ve been racking my brain trying to create this sort of shader with Arnold. I don’t really mind the software used, i’d like to get insight into the methodology. The light transport is the major challenge (bioluminescence). In Arnold using “emission” as a possible path isn’t giving out realistic raytraced results.

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