Home Forums Discussions General How would one create this sort of shader?

0 replies, 1 voice Last updated by  David Mwangi 1 month ago
Viewing 1 post (of 1 total)
  • Author
    Posts
  • #11117

    David Mwangi
    Participant
    • Generalist
    • @ngis

    Hey guys, i’ve been racking my brain trying to create this sort of shader with Arnold. I don’t really mind the software used, i’d like to get insight into the methodology. The light transport is the major challenge (bioluminescence). In Arnold using “emission” as a possible path isn’t giving out realistic raytraced results.

Viewing 1 post (of 1 total)

You must be logged in to reply to this topic.