Upcoming challenge ideas Home › Forums › Discussions › Website ideas › Upcoming challenge ideas 31 replies, 23 voices Last updated by Jakob A 1 month, 3 weeks ago Viewing 12 posts - 21 through 32 (of 32 total) ← 1 2 Author Posts May 10, 2017 at 10:45 pm #3022 Score: 3 Anonymous Score: 11 pts@ I think lenticular isnt too tricky, as its basically a parallax mapping shader involved. What I am proposing is foam, like bathtub soapy foam. This post has received 3 votes up. May 11, 2017 at 3:45 am #3026 Score: 1 Arvid SchneiderParticipant Sn. Lighting TD ILMScore: 11 pts@arvid I would agree with more advanced stuff. Car paint and a rubber tire is just too simple. We would like to keep up discussions and involve the more experienced artists here too. Meat is very interesting, I think in general food is very pleasing. Like a proper looking grape shader with internals etc. The shell with thin film is also nice but I think also too easy accomplished. Also amber would be interesting: https://dab1nmslvvntp.cloudfront.net/wp-content/uploads/2017/03/1489747693project-amber.jpg This post has received 1 vote up. May 19, 2017 at 5:17 pm #3206 Score: 1 Anonymous Score: 11 pts@ like this actually.. or this This post has received 1 vote up. June 8, 2017 at 12:04 am #4220 Score: 0 Robert HintzParticipant LookDev Beginner@bennell Here’s two ideas for skin surfacing using procedural nodes and painted maps 1. Skin details like pores, wrinkles, and bumps 2. Scales on lizards, dinosaurs, dragons, and other reptilian creatures. Here are references. https://www.deepdyve.com/lp/association-for-computing-machinery/reptile-how-to-skin-a-dinosaur-Fk8SzvIr9i?articleList=%2Fsearch%3Fquery%3Dskin%2Ba%2Bdinosaur, https://www.deepdyve.com/lp/association-for-computing-machinery/a-versatile-skin-material-for-the-good-dinosaur-Ms8voIS5tX?articleList=%2Fsearch%3Fquery%3Dskin%2Ba%2Bdinosaur, https://www.deepdyve.com/lp/association-for-computing-machinery/example-based-texture-synthesis-on-disney-s-tangled-0jTQbj8oMZ?articleList=%2Fsearch%3Fquery%3Dexample%2Bbased%2Btexture I also suggest glacial ice. https://www.deepdyve.com/lp/association-for-computing-machinery/arctic-ice-developing-the-ice-look-for-how-to-train-your-dragon-2-chJw3vDLSy?impressionId=59388423d0ccb&i_medium=mydeepdyve&i_campaign=readLater&i_source=readLater June 8, 2017 at 10:58 am #4237 Score: 0 Mihalcea BogdanParticipant Architect - Hobby CG Artist@dani1989 I think this kind of ice it would be really challenging since the shaders must work inside de material, not on the surface. June 8, 2017 at 11:01 am #4238 Score: 0 Mihalcea BogdanParticipant Architect - Hobby CG Artist@dani1989 I think this kind of ice it would be really challenging since the shaders must work inside de material, not on the surface. Delete June 8, 2017 at 1:37 pm #4245 Score: 1 Zeno PelgrimsKeymaster Probably waiting for uncompleted render bucketsScore: 27 pts@admin Thanks guys, keep them coming! All these suggestions are great. I’ve thought about some of these myself before, so we’re clearly on the same wavelength. Great! This post has received 1 vote up. June 14, 2017 at 2:28 pm #4552 Score: 0 Robert HintzParticipant LookDev Beginner@bennell I also suggest teeth as they emit sort of a glow when hit by lit. June 14, 2017 at 2:28 pm #4553 Score: 0 Robert HintzParticipant LookDev Beginner@bennell Here’s another example. September 2, 2017 at 3:18 pm #9987 Score: 0 Julius IhleParticipant something with pixels @ ILM / LucasFilmScore: 11 pts@juls As mentioned before an ice cube could be fun! Also what about a raw piece of meat/steak? https://www.google.co.uk/search?q=raw+meat&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiJ9dD514bWAhWkCcAKHU2nCKUQ_AUICigB&biw=1920&bih=902 Or another vegetable/fruit challenge. September 17, 2017 at 11:37 pm #10232 Score: 0 Ernestas NesvarbuParticipant @exaco This “Black Dragon“. Fairly complex shader to make imo. September 27, 2017 at 9:07 am #10310 Score: 0 Jakob AParticipant Modeler, animator and simulator@jakobappleby I think asphalt would be a really cool challenge, there is a lot of different types and they have a lot of detail in them, often made out of several materials. Author Posts Viewing 12 posts - 21 through 32 (of 32 total) ← 1 2 You must be logged in to reply to this topic.